Fantasy MMO on Solana
Gild Hall early access. Every trade starts with a single swing.
Gild Hall is an isometric fantasy MMO on Solana. Gather, craft, fight and build your home across four realms, right in your browser. Early access opens to the waitlist first.
I, Hearthvale
Every journey starts by the hearth.
Hearthvale is the town that raises you. A market square, a bank with a patient clerk, a furnace that never cools. Learn a trade from townsfolk with something to say, and take your first quest before the bread is out of the oven.
- A safe town where no one can strike you
- A guided start in 26 steps
- Fresh quests every day
Six skills to master
- Woodcutting
- Mining
- Fishing
- Cooking
- Smithing
- Combat
First finds
- Oak log
- Copper ore
- Raw trout
II, Craft
Ore in. Steel out.
Every skill feeds another. Ore from the quarry meets coal in the furnace, bars become blades on the anvil, and a trout over the campfire keeps you on your feet. The server settles every craft, so what you make is truly yours.
- Mining
- Smithing
- Cooking
Recipe
Smelt an iron bar
Furnace, Smithing level 10
SmeltingIron bar
22 Smithing XP
III, Mistwood
The forest is listening.
Past the Northern Watch the fog thickens. Wolves run the old trails, moss spiders nest in the hollow, and the Misty Mere keeps the best fishing in the realm. Bring a blade, and something to eat.
In the fog
- Forest BoarLevel 3, Hostile
- Grey WolfLevel 8, Hostile
- Moss SpiderLevel 13, Hostile
IV, Ashen Wilds
Where the ground still burns.
Beyond the forest lies a scorched frontier, and here other players can strike you down. Bandits hold the hideout, wraiths drift through the ruins, and on the Golem's Throne a Stone Golem waits for anyone bold enough to wake it.
Open PvP. Fall here and your pack waits on your tombstone.
In the ash
- Bandit ScoutLevel 18, Hostile
- Ash WraithLevel 26, Hostile
- Stone GolemLevel 35, Boss
V, Crown Arena
Climb the crown.
Queue for 1v1 ranked duels and watch your rating move with every fight. A countdown sets you both on your marks, then you have three minutes to settle it. Wins, losses and draws all go on your record.
- Rated 1v1 duels
- Three-minute fights
- No item loss
The sparring master
Nobody else in the queue? After ten seconds the pit's sparring master steps in. Same countdown, same rules, practice only, so your rating and record stay as they are.
VI, Earn
Play. Earn gold. Trade. Withdraw.
The loop is simple, and every step is something you do in the game.
Play
Gather, craft and fight. Your work becomes goods other players need.
Earn gold
Sell to merchants, or to other players on the market. Every coin moves through an audited ledger.
Trade for tokens
On the gold market, players swap gold for tokens at prices they set. A small fee keeps the realm running.
Withdraw
Move tokens from your in-game balance to your own Solana wallet.
VII, Fellowship
No one holds the realm alone.
Gather a party to share the hunt, found a guild with its own bank, and say it without a word: eight emotes, from a bow to a cheer. Friends lists, blocking and reporting keep the commons kind.
- Parties
- Guilds and guild banks
- Eight emotes
- Friends, blocking and reports
VIII, Road ahead
What stands, and what comes next.
- Built
The realm
Four realms, six skills, crafting, combat, mobs and the Stone Golem.
- Built
The economy
Player market, trading, wallet linking and the gold market.
- Built
Fellowship
Parties, guilds, friends and emotes.
- In progress
Live operations
This site, leaderboards, achievements and titles, boss races and seasons.
- Next
Launch
The GILD token goes live, and early access opens to the waitlist first.
IX, Waitlist
Claim your place in the realm.
Add a Solana wallet address to reserve your place, then seal it on X. We only read the address: no signature, no transaction, nothing leaves your wallet.
Early access
Claim your place
Wallet address, not open yet
Opening the waitlist
Follow @GildHallGame, not open yet
Taken on your word.
Like and repost, not open yet
The launch post. Taken on your word.
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